2009

Successful Completion of Electronic Circuit Prototyping
AEM (First Run) for Marsiling Secondary School
Our Secondary 3 Design and Technology students have successfully
completed the Electronic Circuit Prototyping Advance
Elective Module from Republic Polytechnic. The 40 hours module
was held in RP from 1st June 2009 to 5th
June 2009 and The module was delivered smoothly and we
have received many positive feedbacks from
student participants.
This module aims to facilitate our students to further
develop their understanding and skills in the following
areas:
●
Identification and usage of common electronic components
and test equipment
● Reading and interpretation of electronic
circuit schematics
● Application of different circuit
prototyping techniques to construct and test electronic
projects
● Analysis of common electronic circuit
.

The photographs and videos taken
during the AEM can be downloaded from the link below:

We
would also like to take this opportunity to dedicate
special thanks to the following people:
-
Mr Loke Chee Pheng,
Principal, Marsiling Secondary School for his support
for the AEM.
-
Mr Loke Hong Yew,
HOD Craft and Technology, Marsiling Secondary School
for his support for the AEM.
-
Mr Dennis Toh and Mr Tan Ting Siong,
Marsiling Secondary School for their untiring efforts
in planning, student recruitment and working closely
with us to ensure the smooth completion of the AEM.
-
Dr Wang Jianguo,
Deputy Director (SEG), for his support for the
AEM.
-
Dr Ranjit Singh,
Assistant Director (Administration), for his
guidance and support for the AEM.
-
Mr Koh Chee Keat,
Programme Chair (Dip in Dig Ent Elect), for
sharing insights on the
Digital Entertainment Electronics diploma
programmes with AEM participants.
-
Our RP team of facilitators,
Mr A Chandran, Mr Anthony Sam, Mr Lee Ah Ping, Ms
Sally Zhang and Mr Tan Tien Chye
for devoting their time and efforts in making the
lessons lively and engaging for all the students.
-
Our TSE team led by
Lim Hong Yuan and Nur Azreen,
for their untiring efforts in preparing the
laboratory, equipment and components as well as
on-site support throughout the entire AEM module.
Best regards

Module Representative
Electronic Circuit Prototyping AEM
School Of Engineering

2008
Games Design & Programming
Ever played a poorly designed game
with frustrating game mechanics before and thought
confidently to yourself that you could do better? Now’s
the chance to unleash your creativity by taking a peek
into the behind the scenes of games design and
programming.
This module aims to allow our
students to unleash their creativity in games design and
programming using Python. Students will be exposed to
the fundamentals of games design while participating
hands-on through problem solving. Each problem is well
crafted to guide the student through the learning
process, eventually leading him to create his very own
game.
At the end of the module, students will be able to:
- Understand the fundamental principles and life
cycle of game design and development.
- Apply problem solving and logical thinking skills
in programming.
- Design and develop their own game
- Apply creativity and intellectual curiosity to
explore beyond content knowledge in order to respond
to scenarios in problem triggers
The course is designed to guide the uninitiated
students by exposing them to the fundamentals of games
design. We avoid the technical complexity of C++ and
focus more on the logic and creativity ideas by using
the easy-to-learn Python language. Our students are
exposed to the various concepts through interactions
with a virtual robot during the course. With this
foundation built up, students go on to explore the
various elements in building up a full fledged game from
scratch, from adding in the graphics, sounds to working
out a sound game design.
The course nurtures a competent game designer and
programmer, through a series of well crafted exercises.
It injects the fun into game design and programming,
just like playing the game should be.

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